EverQuest 2 Spell Information
Converge VI Wizard
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An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
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| Target | Raid or Group Friend
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| Power | 151
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| Casting | 2 seconds
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| Recast | 2 seconds
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| Duration | Until Cancelled
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| Range | Up to 25.0 meters
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| Level | 83
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Mastery | Ordination
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Effects
- When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
- Increases power of target by (X)
- Increases power of caster by (X)
- Causes (Y)% threat transfer to target when in combat
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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| Power amount (X)
| ?
| 105
| 114
| 133
| 152
| 157
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| Threat transfer (Y)
| 2%
| 2%
| 3%
| 3%
| 4%
| 4%
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Gray cells correspond to unavailable ranks of the spell.