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Chilling Winds (Conjuror AA)

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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Conjuror Shadows AAs
Chilling Winds Rank (*/5)
Conjuror 1 point
Requires 170 AA Points spend and 10 of them in General tree and 10 of them in Mage tree and 10 of them in Summoner tree
Winds of Velious and its upgrades will gain additional base and critical damage.
Passive Spell
  • Improves the base damage by x%.
  • Improves the critical damage by y%.


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
x% further base damage 2%
y% further critical damage 1%

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