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Chardok

From EQ2i, the EverQuest II wiki

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EQ2Map Zone
EQ2LL
Allakhazam's
EverQuest II Zone Information
Introduced Rise of Kunark Char
Level Range 76+
Adjacent Zones Kylong Plains,The Temple of Kor-Sha, Court of Korucust
Instance Public
Timelines none
Quests NPCs Monsters Named Monsters
Drops Instances POIs Discos

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[edit] Notes

The quickest way to get to the zone in is to take the Sokokar to the Jarsath Wastes station and then head East. The path to the zone in is filled with hostile non-heroic Di'Zok Sarnak that are easy enough to get through if you have a good mount or high run speed.

The first part of the zone contains solo chokidai, Bathezid Sarnak (aggro to you even if you have good faction with Bathezid's watch) and sokokar devourers. None of these mobs see invis. Once past the entrance, all mobs are heroic, but only some of them see invis. It is therefore possible (but difficult) to sneak explore a small part of the zone for discovery xp and AA. But to get in deeper, you need to kill stuff to clear the obstacles from the pathways.

[edit] gates

In Chardok are 3 gates, to get past them you need to have gate crystal on you. The gate crystals drop from gatekeeper mobs in a building close to each gate.


For a list of possible Expert "blue shiny" spawn points for this zone, see this list.