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Cavalier's Call

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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Crusader Shadows AAs
Cavalier's Call Rank (*/5)
Crusader 1 point
Requires 120 AA Points spend and 10 of them in General tree and 10 of them in Fighter tree
 
Cavalier's Call improves the bonuses of the crusader's Crusade and Unholy Strength lines of spells.
 
Passive Spell
 
Effects:
  • Adds X% base damage, heals and taunts
  • Increases the spell bonuses Y%


EffectsEdit

Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Adds X% base damage, heals and taunts 0.25 0.5 0.75 1.0 1.25
Increases wisdom/stamina gain by Y% 5% 10% 15% 20% 25%

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