Zones are the areas of the world that you can explore in Everquest II. These include outdoor regions, indoor areas, dungeons, cities, and houses. When you move from one zone to another, gameplay pauses while the game loads the new area.
For an overview of each outdoor zone and its dungeons, see the Zone Guide.
See Also[]
- Instances
- NPCs by Zone
- NPCs by Zone and Purpose
- Zones by Difficulty
- Zones by Instancing
- Zones by Update
- Zones By Level
- Zones by Tier
- Zone Abbreviations
All items (1198)
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- Vaashkaani: Argent Sanctuary (Solo)
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- Valley of the Rogue Magi
- Vallon's Retreat
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- The Vasty Deep
- Vasty Deep: The Abandoned Labs
- Vasty Deep: The Conservatory
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- Vasty Deep: The Vestigial Cella
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- The Vault of Dust
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- The Vault of the Fallen
- Vault of the Fallen Lair of Trenda'Loz
- The Vaults of El'Arad
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- Vegarlson, the Earthen Badlands
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- Vegarlson: The Terrene Rift (Solo)
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- The Venom of Ssraeshza (Solo)
- Venril Sathir's Lair
- Vermin's Snye
- Vesspyr Isles
- The Vestibule
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- Vex Thal: Labyrinth of Solace (Raid)
- Vex Thal: Shadow Citadel (Solo)
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- The Vigilant: Incursion
- The Vigilant: Infiltration
- The Vigilant: Rescue
- The Village of Shin
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