Zones are the areas of the world that you can explore in Everquest II. These include outdoor regions, indoor areas, dungeons, cities, and houses. When you move from one zone to another, gameplay pauses while the game loads the new area.
For an overview of each outdoor zone and its dungeons, see the Zone Guide.
See Also[]
- Instances
- NPCs by Zone
- NPCs by Zone and Purpose
- Zones by Difficulty
- Zones by Instancing
- Zones by Update
- Zones By Level
- Zones by Tier
- Zone Abbreviations
All items (1198)
H
- Halls of Discipline
- The Halls of Fate
- Halls of the Seeing
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- Harrow's End: Baleful Dominion (Heroic)
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- Harrow's End: The Deathtoll Tower
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- The Haunted Vaults
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- The Hedge Hollow
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- Heroic: The Darkened Den
- Heroic: The Sullon Mines
- The Hidden Cache
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- A Hidden Meeting
- The Hidden Village of Kugup
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- High Keep (Heroic)
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- High Keep: The Pickclaw Depths (Heroic)
- Hold of Prexus
- Hold of Rime: The Ascent
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- The Hole