Zones are the areas of the world that you can explore in Everquest II. These include outdoor regions, indoor areas, dungeons, cities, and houses. When you move from one zone to another, gameplay pauses while the game loads the new area.
For an overview of each outdoor zone and its dungeons, see the Zone Guide.
See Also[]
- Instances
- NPCs by Zone
- NPCs by Zone and Purpose
- Zones by Difficulty
- Zones by Instancing
- Zones by Update
- Zones By Level
- Zones by Tier
- Zone Abbreviations
All items (1198)
D
- D'Morte Burial Chambers (Zone)
- D'Morte Burial Chambers: Veiled Hollow
- The D'Vinnian Throne
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- The Darkblade Den of Assassins
- The Darkened Den
- Darklight Wood
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- Deathfist Citadel
- Deathfist Citadel: Assault
- Deathfist Citadel: Onslaught
- The Deathly Scarab Hive
- Deathtoll
- A decrepit crypt
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- The Deep Forge
- The Deep Forge (Agnostic)
- Demitrik's Bastion
- The Den of the Devourer
- The Deserted Mine
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- Detroxxulous, the Plaguelands
- Dharr's Residence
- Dire Hollow
- Dire Hollow: Barrow Ruins
- Dire Hollow: Grim Tidings
- Dire Hollow: Infernal Echoes
- The Djinn Master's Prism
- Doomfire, the Burning Lands
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- The Down Below
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- Drayek's Chamber
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- Drayek's Chamber: Throne of the Kromise King
- The Dreadcutter (Advanced Solo)
- The Dreadcutter (Heroic)
- The Dreadcutter: The Pirate Kings (Raid)
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- The Drowned Caverns: Acts of War
- The Drowned Caverns: Arena of Heroes
- Drowned Caverns: Brutal Acts of War
- The Drowned Caverns: Flammable Fur
- The Drowned Caverns: Hot Water
- The Drowned Caverns: Outer Grotto
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- Dungeon Finder
- Dythra's Lair