Zones are the areas of the world that you can explore in Everquest II. These include outdoor regions, indoor areas, dungeons, cities, and houses. When you move from one zone to another, gameplay pauses while the game loads the new area.
For an overview of each outdoor zone and its dungeons, see the Zone Guide.
See Also[]
- Instances
- NPCs by Zone
- NPCs by Zone and Purpose
- Zones by Difficulty
- Zones by Instancing
- Zones by Update
- Zones By Level
- Zones by Tier
- Zone Abbreviations
All items (1198)
B
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- Bar of Brell
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- The Barren Sky
- The Bastion of Flames
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- Befallen: Cavern of the Afflicted
- Befallen: Cavern of the Afflicted (Agnostic)
- Befallen: Halls of the Forsaken
- Befallen: Necrotic Asylum
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- Blackburrow
- The Blackburrow Tunnels
- The Blackscale Sepulcher
- Blades' Arena
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- The Bloodskull Valley: A Noble Confrontation
- Bloodskull Valley: Kaljanar's Lair
- Bloodskull Valley: Maulic's Stronghold
- Bloodskull Valley: The Excavation Site
- Bloodskull Valley: The Training Grounds
- Blumble's Halfling Hole
- The Bonemire
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- Brokenskull Bay: Bilgewater Falls (Heroic)
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- Brokenskull Bay: Bosun's Private Stock (Event Heroic)
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- Brokenskull Bay: Hoist the Yellow Jack (Heroic)
- Brokenskull Bay: Spoils of Maraud (Contested)
- The Buccaneer's Rest
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- A Buried Hideout
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- Buried Takish'Hiz: Foundation of Knowledge (Heroic I)
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- Buried Takish'Hiz: Terrene Threshold (Signature)
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- The Burning Cauldron
- Butcherblock Mountains