Encounters and player characters now have a new contested stat called Resolve. PC's who have less Resolve than their NPC targets will deal less damage and receive more damage equal to 1% for every point that their Resolve is below their opponents Resolve. Pet classes share resolve with pet's and swarm pets.
- Example 1: Playerbob has 150 Resolve while his target NPCGnoll has 200 Resolve. Playerbob will deal 50% less damage against NPCGnoll and NPCGnoll will deal 50% more damage to Playerbob.
- Example 2: Playerbob has 150 Resolve while his target NPCOrc has 100 Resolve. Player bob will deal normal damage and NPCOrc will not deal any extra damage to Playerbob.
Pages in category "Resolve (Equipment)"
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