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Category:Guardian

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Class Information for Guardian
Type: Warrior (Fighter) image:Guardian_Icon.jpg
City: All Cities
Primary Power Stat: Strength
Armor: Plate Armor
Weapons: Swords, Axes, Hammers, Spears, Staffs, Rapiers, Daggers, Great Swords, Great Axes, Great Hammers, Great Spears, Bows, Thrown Weapons; may dual-wield
Shields: Bucklers, Round Shields, Kite Shields, Tower Shields
Expert Spells: Combat Arts (Rare Loam)

Links to All Relevant Categories for: Fighter > Warrior > Guardian
Spells Warrior AAs Guardian AAs Shadows AAs
Equipment

Those who seek up-close combat will find the melee-driven style of the Guardian to be to their liking. The Guardian is the front-line force in a party. Combining the power of armored protection and physical prowess, the Guardian can take large amounts of physical damage from enemies and remain standing. This style of combat requires the Guardian to be in close range with his target at all times. The Guardian’s role allows the less resilient members of his party to perform their roles more effectively.

Contents


[edit] Class Hat

Hoo'Loh's Guarding Helmet (67) - Kingdom of Sky Class Hat from quest: Blood of the Brood

[edit] Class Armor

[edit] Epic Weapon


[edit] Combat Arts By Category

The first combat art in each category is listed. See the detailed description for the full upgrade line.

Attacks

Pure Damage

Special

Buffs & Taunts

Stances

Stat Buffs

Taunt

Utility

Protection

Speciality

[edit] Spells by Tier and Level

Tier 1 Level 1 - 9 Tier 2 Level 10 - 19 Tier 3 Level 20 - 29 Tier 4 Level 30 - 39

1: Overpower
1: Provoke
2: Shield Bash
3: Hold the Line
3: Taunting Blow
4: Armored
4: Forward Charge
5: Fighting Chance
5: Gut Kick
6: Intercept
7: Assault
8: Shout
9: Call to Arms
9: Provoke II ¥

10: Taunting Blow II
11: Ruin
12: Battle Cry ¥
13: Hunker Down
13: Shield Bash II ¥
14: Sever ¥
15: Hold the Line II
15: Overpower II
16: Armored II
17: Provoke III
17: Concussion
18: Never Surrender
19: Battle Tactics
19: Gut Kick II

20: Hand of the Just *
20: Intercept II
20: Sentinel
20: Goading Gesture ***
21: Moderate
21: Assault II
22: Forward Charge II
22: Shout II ¥
22: Slam ¥
23: Call to Arms II ¥
24: Call of Shielding
24: Taunting Blow III ¥
25: Ruin II
25: Rescue
26: Battle Cry II
26: Precise Strike
27: Shield Bash III
27: Hunker Down II
28: Iron Will
28: Sever II
29: Hold the Line III
29: Overpower III

30: Forward Charge III
30: Armored III
31: Concussion II
31: Provoke IV ¥
32: Plant
32: Never Surrender II ¥
33: Battle Tactics II ¥
33: Gut Kick III
34: Intercept III
34: Sentinel II ¥
35: Corpsecrush **
35: Moderate II
35: Assault III
35: Unyielding Will **
36: Slam II
36: Shout III
37: Call to Arms III
38: Call of Shielding II
38: Taunting Blow IV
39: Ruin III

Tier 5 Level 40 - 49 Tier 6 Level 50 - 59 Tier 7 Level 60 - 69 Tier 8 Level 70 - 79

40: Battle Cry III
40: Form of the Rook *
40: Retaliate ¥
40: Precise Strike II
41: Shield Bash IV
41: Hunker Down III
42: Sever III
42: Iron Will II ¥
43: Hold the Line IV ¥
43: Overpower IV
44: Forward Charge IV
44: Armored IV
44: Taunting Assault ¥
45: Provoke V
45: Concussion III
46: Plant II
46: Never Surrender III
47: Battle Tactics III
47: Gut Kick IV
48: Sentinel III
49: Moderate III
49: Assault IV ¥

50: Slam III
50: Guardian's Sanctuary *
50: Guardian Sphere
50: Shout IV ¥
51: Call to Arms IV
52: Call of Shielding III ¥
52: Reinforcement
52: Taunting Blow V
53: Ruin IV
54: Battle Cry IV
54: Precise Strike III
54: Retaliate II ¥
55: Shield Bash V
55: Hunker Down IV
55: Sentry Watch
56: Sever IV
56: Iron Will III
57: Hold the Line V
57: Overpower V
58: Forward Charge V
58: Armored V
58: Taunting Assault II
58: Tower of Stone
59: Concussion IV
59: Provoke VI

60: Plant III
60: Never Surrender IV
61: Gut Kick V
61: Battle Tactics IV
62: Sentinel IV ¥
63: Assault V ¥
63: Moderate IV
64: Slam IV ¥
64: Shout V ¥
65: Call to Arms V
65: Decimate(†?)
66: Call of Shielding IV
66: Taunting Blow VI
67: Ruin V
68: Battle Cry V
68: Precise Strike IV
68: Retaliate III
69: Shield Bash VI
69: Hunker Down V

70: Iron Will IV
70: Sever V
70: Guardian Sphere II
71: Taunting Assault III
71: Hold the Line VI
71: Overpower VI
72: Armored VI
72: Forward Charge VI
72: Provoke VII ¥
73: Plant IV
73: Battle Tactics V ¥
73: Concussion V ¥
74: Gut Kick VI
75: Assault VI ¥
76: Slam V
76: Call to Arms VI
76: Shout VI
77: Ruin VI
77: Call of Shielding V
77: Taunting Blow VII
78: Decimate II
78: Precise Strike V
78: Retaliate IV
79: Battle Cry VI
79: Hunker Down VI
79: Shield Bash VII

Tier 9 Level 80 - 89

80: Recapture (ROK)
80: Guardian Sphere III
80: Iron Will V
80: Sever VI

¥ - Available as a Grandmaster choice. See below.
* - Fun Spell
** - from Bloodline Chronicles Adventure Pack
*** - from Splitpaw Saga Adventure Pack
† - Ancient Teachings spell (only available in Adept I, Adept III and Master 1)


[edit] Grandmaster Training Choices

Tier 2 - Level 14 Tier 3 - Level 24 Tier 4 - Level 34 Tier 5 - Level 44
Tier 6 - Level 54 Tier 7 - Level 64 Tier 8 - Level 75

Subcategories

This category has the following 3 subcategories, out of 3 total.

G

W

Pages in category "Guardian"

This category contains only the following page.

G