This is a list of all player-inhabited cities in EverQuest II, and of articles that relate directly to living in those cities.
All starting cities are either Good or Evil. There are two Neutral locations that you can choose to live in, but you cannot start in these locations, and certain restrictions apply to them.
- It is easy to switch citizenship between cities of the same alignment. See: Citizenship Timeline
- To switch to a city of the opposite alignment, you must first betray your current city. See: Betrayal Timeline
- Maj'dul can be your second home. See: how to become a resident
- Haven is the home for those who have betrayed their cities and become Exiles. It lacks most city services, but you can choose to make it your permanent home if you wish. See: Haven