EverQuest 2 Spell Information
Bruising IV Bruiser
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This stance combines some of the elements from the bruiser's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and a chance to deal heat damage with every successful melee hit.
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| Target | Self
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| Casting | 0.5 seconds
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| Recast | Instant
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| Duration | Until Cancelled
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| Level | 81
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Effects
- On a melee hit this spell may cast Engulf on target of attack. Triggers about 1.0 times per minute.
- Inflicts (X) heat damage on target
- Caster will deflect (Y)% of incoming attacks
- Increases Parry of caster by (Z)
- Increases Deflection, Slashing, Piercing, Crushing and Ranged of caster by (Z)
- Increases Mitigation of caster vs noxious damage by (A)
- Increases the caster's effectiveness of worn armor vs physical damage by 13%
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Bruising Spell Line
| I | II | III | IV
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| 44 | 58 | 71 | 81
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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| Inflicts (X) heat damage
| ?
| 286-477
| 312-520
| 364-607
| ?
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| Deflects (Y)% of incoming attacks
| 4.5
| 5.5
| 6.0
| 7.0
| 8.0
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| Incr Parry/Defl/Slash/Pierce/Crush/Ranged by (Z)
| ?
| 14.0
| 15.3
| 17.9
| ?
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| Increase noxious mitigation by (A)
| ?
| 940
| 1025
| 1196
| ?
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Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Strength.
- Only the amount of heat damage inflicted is modified by the Bruiser's Strength
- The above heat damage amounts (?, 286-477, 312-520, 364-607, ?) are with STR 50 (no worn armor or items, no buffs and no AAs)