Blackburrow is the ancestral home of the Sabertooth Gnolls, a gnoll clan that has been feuding with the city of Qeynos for hundreds of years. Dug out underneath what was then the Everfrost Peaks, it was historically the easiest way to pass through the mountain range to journey between Qeynos and Halas. As such, it was also a popular destination for young adventurers from those two cities.
|“|| The shaking woke everyone up. Big stones fell in the mines. Some miners were killed. Some lost their tails. We left the lowest tunnels. Many tunnels filled with water. When the water would drain away, the walls fell in. Many of the excavators grumbled about the wasted work below. Sometimes, whole tunnels collapsed on themselves. It was an uneasy time.|
The furless called this time "the Rending," and were afraid. The Clan wasn't afraid. We were disappointed. All our work to close off the lowest tunnels was already done. The Clan is clever. If we'd known, we'd have saved our strength for other things. Since we no longer needed to block old entries, we cleaned up the upper levels. The furless came to us, begging for shelter. We put them in the storerooms till we needed them.
Things were quiet for generations. Then the moon, the new one, broke up in the sky. The furless fell to the ground, begging for help from their gods. The Clan was not afraid. We have the words of the Great Sage to guide us. He had said, "Dig deep," so we did. Some of the Clan had forgot that the lowest tunnels were gone. We never saw them again.
Lucky for us, we have an underground home. The surface was hit by big rocks. A lot of things died. We were safe in the Blackburrow. Some of the old tunnels are filled with spiders. Big spiders. We mine the other levels. Some went down to clear out the spiders. They got stuck in the webs. These are big spiders.
We've been in the Blackburrow for many generations, back to our Great Sage Fippy. He'd be proud of us, still here. We can smell ore through the stones. We knock down the stones. We get out the ore and sell it to the furless. The Clan is clever.
— author unknown, Basic Mining Guide, Part Two
Blackburrow is split into three levels. The top level is suitable for solo adventurers, the deeper sections require a group (or a merc).
The top level consists of an outdoor grassy area, the Sabertooth Mine, and the tunnel that used to lead to Everfrost, now a flooded dead-end.
The second level is the main stronghold of the gnolls. They keep a treasury here.
The lowest level consists of two main parts - the spider caves and the brewery. There is also a hidden underwater cave where two quest-giving NPCs can be found.
There are three entrances to Blackburrow, all from Antonica.
The 'back door' leads to the second level. To find it, adventurers must swim out to some islands off Antonica's southern coast, cross a 'bridge' made of a fallen tree and then travel down a canyon to a hidden valley with a door to Blackburrow. ( -1242, -9, 943 ) /waypoint -1242, -9, 943
Blackburrow is a relatively small zone with no fast travel options.
Revive Locations Edit
- Main article: Blackburrow Timeline
Blackburrow doesn't have a timeline per se - a few quest NPCs in Antonica will send players into Blackburrow for various reasons. The majority of quests in Blackburrow are from dropped items.
Similar Zones Edit
|Zone Name||Level Range||Region||Notes|
|Wailing Caves||10-20||Shattered Lands||equivalent dungeon for Evil aligned players|
The gnolls in Blackburrow have much wider 'social' ranges than agro ranges. Especially on the second level when the gnolls can be packed closely together, pulling them carelessly can lead to the whole room attacking. Learning to bodypull is a must.
As far as quests and gear goes, Blackburrow is almost entirely obsolete. However, it has a number of named monsters and is a decent AA grind in the early levels.