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Unlocks by LevelEdit
- At level 1, Beastlords are given a pet based on their race.
- At level 10, Beastlords gain the ability Tame Warder which opens up twelve different families of Warders of which seven are Offensive and five are Defensive.
- At level 18, Weakness & Feral Advantages - When attacking with warder, you'll see a blue paw. While active, you can use one of your feral advantages (left part of BL bar). You'll need to have your feral stance active.
- At level 20, Savagery & Feral Tactics - using an advantage will up your savagery bar. Enough savagery will allow to launch a Feral Primal Tactic (right part of BL bar)
- At level 25, Feral stance updated, you'll start to gain savagery when using one of your regular abilities
- At level 30, Spiritual Stance, Spiritual advantages and spiritual primals - You gain another stance, which is a healing stance. Launch it and then right click your advantages and primals to set them to spiritual advantages and primals.
- At level 31, pet levelling : you're pet will start to level from apprentice to grandmaster when you use primal tactics. You gain some more spiritual abilities.
- At level 40, you can finish the Quest [information needed] and get the ability Tame Insect Warder
- At level 80, Beastlords who spend [enough] points in their Beastlord AA tree can get the end-of-line Tame Exotic Warder ability, thus opening up four Exotic families of Warder.
- At level 82, with 31 specialization points, you'll be able to choose a first primal tactic in your Warder Specializations. Those primal tactics go in 5th or 6th primal slot. Level6 Warders can unlock Slot 5 and 6 too
In order to level up your warder (once you are level 30+), you and your warder need to cast "something" on the same target during the fight with the same target and use a Advantage. In the lower levels with low gear it shouldn't be a big problem, if you are fighting enemy's that die to quick use Vine Net and use your second Advantage since both deal no damage you full filled all you need to gain affitity (warder xp).
each Warder has 6 levels
- level 1: Apprentice (fresh tamed)
- level 2: Adept (at ~10% of the bar)
- level 3: Expert (at ~25% of the bar)
- level 4: Master (at ~50% of the bar)
- level 5: Grandmaster (at ~70% of the bar)
- level 6: Unlocks an aditional Primal (at ~100% of the bar)
You can see the warder bar in your Char window under Warders
Level 6 primals by warder typeEdit
- Avian: hawks, vulrich, falcons, ducks
- Amphibian: turtles, frogs
- Bat: bats
- Canine: wolves, hyenas
- Feline: lions, tigers, panthers, leopards, sabertooths, and kitty cats!
- Insect ($): spiders, beetles, crawlers, wasps, scorpions
- Reptile: chokidai, lizards
- Rodent: rats, armadillos, beavers, badgers
- $ - This Warder can only be tamed with Tame Insect Warder
- Aquatic: crocodiles, crabs
- Boar: pigs, boars
- Bovid: deer, cows, sheep, camels
- Simian: gorillas, monkeys
- Warboar: AoD:CE Warboar
- Dire: raptors, sabertooths, dire bears, dire wolves, sasquatch, yeti
- Enchanted: hellhounds, flying snakes
- Drake: drakes
- Mystical: manticores, cockatrice, displacer beasts, rust beasts, owlbears
Starting Warders by RaceEdit
Each race starts with a different warder. Starting warders are:
- Arasai – bat
- Aerakyn - reptile
- Barbarian – wolf (canine)
- Dark Elf – bat
- Dwarf – bear
- Erudite – tiger (feline)
- Fae – hawk (avian)
- Freeblood – bat
- Froglok – crocodile (aquatic)
- Gnome – bear
- Half Elf – wolf (canine)
- Halfling – wolf (canine)
- High Elf – hawk (avian)
- Human – hawk (avian)
- Iksar – chokidai (reptile)
- Kerran – tiger (feline)
- Ogre – bear
- Ratonga – tiger (feline)
- Sarnak – chokidai (reptile)
- Troll – crocodile (aquatic)
- Wood Elf – wolf (canine)
|EQ2i credits this article at EQ2U for Information about the warders.|