Beam Handler Pin'Tannil

Beam Handler Pin'Tannil

other resources
LootDB · EQ2LL · ZAM
EverQuest II Named Monster Information
Zone (Patch) Erudin Research Halls (Sentinel's Fate)
Race Erudite
Level 94▲▲▲ Tier 10 Heroic , (Approx. HP: 3,043,605)
Location Control Chamber Beta ( -109, -16, -185 ) /waypoint -108.55, -15.50, -185.12
Reported Drops
AA Exp Yes
Status Points none

What does this information mean?


All of the beam handlers are fought using the same strategy. The beam handler will periodically pause to cast a short ranged AoE curse. You can avoid the curse by backing away from the beam handler. If you get the curse, you have about 5 seconds before all your health is drained away, so it is best to avoid the curse in the first place. When the beam handler reaches 30% health, it becomes invincible. Someone must then click on the beam generator to cause it to slide into position. The beam handler must then be placed in the beam's path so that you can then continue killing the beam handler.

The curse can be interrupted and prevented using abilities that force the mob to move, such as the bruiser's Drag ability. Approximate HP is 3,043,605

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