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Overview Edit

Antonica Edit

The City of Qeynos

City of qeynos

Qeynos was founded by human settlers during The Age of Enlightenment around a village on the Coldwind Coastline. The newly settled village was called Oceangreen, most likely in honor of the ample fishing on the coast and hunting in the plains that drew the villagers there in the first place.

Once known as the Qeynos Hills, this pleasant countryside region has since been renamed New Antonica or simply Antonica. It is named after the continent that the Shattered Lands comprised to create when they were one. Antonica is part of the bastion of the Kingdom of Qeynos. This is a fertile land of pastures and grass covered hills and dales. Large hills embrace the valley that makes up most of Antonican countryside. The lush land has a highland coastline along the west. Spots of groves can be found in numerous gullies, hiding many small ponds. This region is dominated in many areas by mild woodland and rolling hills. Spots of colorful flowers can be found amidst the lush greenery.


The Commonlands Edit

The Commonlands is a battle-scarred subtropical savanna, close to both Freeport and Neriak. It's a sprawling open zone with almost no barriers to travel. It has been revamped twice, and now offers a good timeline of quests for levels 10-20 - if you have a guide such as EQ2i to help you find your objectives.

Don't miss:

Don't bother with:

  • looking for shinies (collectables) - too much land and too much light
  • zoning into the Ruins - small and not very rewarding

Darklight Wood Edit

Darklight Wood is the lower-level counterpart to Nektulos Forest, containing the long-lost evil city of Neriak, City of Hate. About 100 well-organized quests are carefully organized into concise areas. Physically it is the smallest of the five starting locations in EQ2, but it connects directly to the Commonlands on one side and Nektulos on the other side, making it a convenient hub for the low- and mid-levels.

Don't miss:

Don't bother with:

  • exploring any underground tunnels unless a quest takes you there
  • zoning into Nektulos Forest from here - use another entrance to Nek

The Greater Faydark Edit

Crushbone Keep Edit

Timorous Deep Edit

Tier 3 Edit

Butcherblock Mountains Edit


Nektulos Forest Edit

Nektropos Castle Edit

The Tombs of Night and The Crypt of T'haen Edit

The Thundering Steppes Edit

The Ruins of Varsoon Edit

Sundered Splitpaw Edit

Tier 4 Edit

The Enchanted Lands Edit

Runnyeye Citadel Edit

Zek, the Orcish Wastes Edit

Deathfist Citadel Edit

The Feerrott Edit

The Obelisk of Lost Souls Edit

The Temple of Cazic-Thule Edit

Tier 5 Edit

Steamfont Mountains Edit

Klak'Anon Edit

Everfrost Edit

Permafrost Edit

Lavastorm Edit

Solusek's Eye Edit

Tier 6 Edit

The Sinking Sands Edit

Maj'Dul Edit

The Clefts of Rujark Edit

The Living Tombs and The Silent City Edit

The Lesser Faydark Edit

The Pillars of Flame Edit

The Shimmering Citadel Edit

Tier 7 Edit

The Tenebrous Tangle Edit

The Sanctum of the Scaleborn Edit

The Mystic Lake Edit

The Forsaken City and Nizara Edit

The Barren Sky Edit

The Palace of the Awakened Edit

The Loping Plains Edit

Castle Mistmoore Edit

The Bonemire Edit

Tier 8 Edit

Kylong Plains Edit

The Fens of Nathsar Edit

Kunzar Jungle Edit

Jarsath Wastes Edit

the Moors of Ykesha Edit

The Tiers of Norrath Edit

Main Article: Tiers

Index of Beginner's Guides
The Basics
The Details
The Adventure