From EQ2i, the EverQuest II wiki
EverQuest 2 Spell Information
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| Casting Time
| 3.0 seconds
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| Recast time
| Instant
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| Cost
| Concentration: 1 power
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| Duration
| Until Cancelled
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| Effect Radius
| 50.0 meters Max Targets: All in Range
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[edit] Description
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
[edit] Effect
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| Apprentice II
| Apprentice III
| Apprentice IV
| Adept I
| Adept III
| Master I
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| Increases Max Power of group members (AE):
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| 262
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| Increases Mitigation of group members (AE) vs mental damage:
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| 470
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| Increases Mitigation of group members (AE) vs magic and divine damage:
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| 588
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[edit] Upgrade Line