EverQuest 2 Spell Information
Armor of Nature VII Fury
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A group augmentation that increases the physical damage resistance and the health of the fury's group.
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| Target | Group
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| Concentration | 1
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| Casting | 3.0 seconds
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| Recast | 2.0 seconds
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| Duration | Until Cancelled
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| Effect Radius | 50.0 meters
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| Level | 84
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Mastery | Ordination
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Effects
- Increases Max Health of group members (AE) by (X)
- Increases Mitigation of group members (AE) vs physical damage by (Y)
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Armor of Nature Spell Line
| I | II | III | IV | V | VI | VII
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| 5 | 19 | 33 | 47 | 61 | 74 | 84
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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| Increases Max Health by (X)
| ?
| 689.7
| 752.4
| 877.8
| 1,003.2
| 1,034.5
|
| Increases physical mitigation by (Y)
| ?
| 728
| 794
| 926
| 1058
| 1091
|
Gray cells correspond to unavailable ranks of the spell.