EverQuest 2 Wiki

Animal Instinct

78,462pages on
this wiki
Add New Page
Talk0 Share

EverQuest II Alternate Advancement Information
AAs » Warden AAs » Warden's Sentinel's Fate line
Animal Instinct Rank (*/5)
Sentinel's Fate 1 point
Requires Level 81, 70 points spent in the Warden tree
An innate effect triggered by melee attacks which improves DpS and the base damage of combat arts.
Passive Spell
  • On a successful melee attack this spell has a chance to cast Animal Instinct on caster. Lasts for 18.0 seconds. This effect will trigger an average of 0.6 time per minute. If a melee attack is used, only the primary weapon can trigger this effect.
    • Increases Damage per Second of caster by x
    • Improves the damage of the warden's combat arts by y%.

Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Increases DpS by x 4.8
CA damage increased by y% 3%

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki