From EQ2i, the EverQuest II wiki
EverQuest 2 Spell Information
Aegolism III Templar
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An augmentation that increases the health pool and melee offensive skills of the templar's ally.
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| Target | Group Friend
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| Concentration | 1
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| Casting | 3.0 seconds
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| Recast | 2.0 seconds
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| Duration | Until Cancelled
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| Range | Up to 35.0 meters
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| Level | 30
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Mastery | Ordination
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Effects
- Increase Max Health of target by x (see below)
- Increases Crushing, Piercing, Slashing and Ranged of target by x (see below)
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Aegolism Spell Line
| I | II | III | IV | V | VI
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| 4 | 16 | 30 | 44 | 58 | 72
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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| Increase Health
| ?
| 285
| 311
| 363
| 415
| 428
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| Increase Skills
| ?
| 5.0
| 5.4
| 6.3
| 7.2
| 7.4
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Gray cells correspond to unavailable ranks of the spell.