Adrenaline Rush
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Rank (*/5)
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Bruiser
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1 point
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Requires 170 AA Points spent and 10 of them in General tree, 10 of them in Fighter tree and 10 of them in Brawler tree
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When the bruiser takes a hit for over 40% of their health they have a chance to get a rush of adrenaline which prevents the next physical hit from landing.
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Passive Spell
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Effects:
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- Gives the bruiser a chance to absorb the next attack after taking a blow which does 40% or higher damage. The base chance is 10 percent at rank 1 and increases to 50 percent at rank 5.
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