From EQ2i, the EverQuest II wiki
EverQuest 2 Spell Information
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| Casting Time
| 2.0 seconds
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| Recast time
| 10.0 seconds
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| Cost
| 37 power
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| Duration
| Until Canceled
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| Range
| 25.0 meters
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[edit] Description
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
Spell Effects by Spell Rank
| Effect
| App I
| App II
| App III
| App IV
| Adept I
| Adept III
| Master I
| Master II
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| When target is damaged with a melee weapon this spell has a 10% chance to cast Concurrence : Increases power of target and caster by
| 12
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| 14
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| 16
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| 22
| N/A
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| Causes some Threat to transfer to target when in combat, if target is fighter
| 2%
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| 2%
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| 3%
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| 4%
| N/A
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Cells for spell ranks that are not available for this spell are displayed as black.