From EQ2i, the EverQuest II wiki
EverQuest 2 Spell Information
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| Casting Time
| 3.0 seconds
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| Recast time
| 2.0 seconds
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| Cost
| 1 concentration
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| Duration
| Until Cancelled
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| Effect Radius
| 50.0 meters Max Targets: All in Range
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| A group augmentation that increases physical damage resistance and grants a repleneshing ward against non-physical damage to the defiler's group.
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Effects
- Increases Mitigation of group members (AE) vs all physical damage by (see below)
- Wards group members (AE) against (see below) points of all magical damage
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What does this information mean?
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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WARNING: This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
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| Increase Mitigation vs all physical damage
| 412
| 503
| 549
| 641
| 732
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WARNING: This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
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| Ward against all magical damage
| 203
| 249
| 271
| 313
| 343
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Cells for spell ranks that are not available for this spell are displayed as black.