Gaming
 

A Path for Medicus

From EQ2i, the EverQuest II wiki

Jarsath Wastes Timeline [edit]
Clan Skleross Faction
Lord Sheckt
1.1. A Grave Job
1.2. Decapitator Exterminator
1.3. To the Next Master
1.4. Is There a Shaman in the House?
Master Sniks
2. Scorpikis Your Tail Goodbye
Quartermaster Ulrothk
3.1. Desert Survival Tactic Number Eight
3.2. Aggressive Pin Cushions
3.3. Keep Your Nose to the Grindhoof
3.4. Plushy Hides to Seek
Herd Master Rudek
4.1. One Fish, Two Fish
4.2. Another Shell Game
4.3. 101 Things to Do With a Dead Grindhoof
4.4. Stoneglint Knuckle Crackers
4.5. Sealed With a Scorpikis
Shaman Medicus
4.1. Red, White and Dead
4.2. Along Came a Drachnid
4.3. Tome Sweet Tome
4.4. A Path for Medicus
Worker Sledgemallet Line
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Jarsath Wastes  (AA)
Journal Level 80 (Tier 9)
Journal Difficulty Solo
Starting Zone Jarsath Wastes more
How to Start Speak to Shaman Medicus at ( -2475, -306, 640 ) /waypoint -2475, -306, 640 near The Temple of the Red Lord
part of: Jarsath Wastes Timeline
Preceded by:
Tome Sweet Tome
Followed by:
none
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[edit] Notes

  • Before you grab the Spirit bear make sure no one else near tries to grab him too. If you grab the bear and someone else starts the quest or tries to grab the bear you will lose yours, even if they are not grouped with you. If you fail, hail Shaman Medicus again to repop the projection.
  • Using the Sokokar post can work to complete this part.

[edit] Steps

  1. Use the Medicus spirtual leash on the Shaman Medicus' spiritual projection (pops next to him in the tent) and lead the bear to Skyfire Mountain ( -893, 188, 344 ) /waypoint -893, 188, 344.
  2. Speak with Lord Sheckt at the Skleross Encampment ( -796, -23, -1188 ) /waypoint -796, -23, -1188.

[edit] Rewards